SETTINGS & SETUP Game #3 (Race) Health Setting: choose one appropriate for the skill level Time: Set depending on the size of your team. This game does not work with Infinite Time. 2 vests on BOBs/Wavemasters/Bags 1 or more people on each team Skill Level: Beginner to Intermediate GAMEPLAY Set up the units on bags. Place a series of markers …
Team Heartbeat
SETTINGS & SETUP Game #8 (heart beat) Time: 15 seconds to 3 minutes Health setting: choose one appropriate for the skill level of the students 1 vest on a BOB/Wavemaster/Bag. 1 person per bag. You can have as many players play the game at the same time. Skill Level: beginner to advanced color belts and black belts GAMEPLAY When the …
Gotcha
SETTINGS & SETUP Game #2 (tug of war) Time: 30 seconds to 3 minutes Health setting: choose one appropriate for the skill level of the students 2 vests on a set of BOB/Wavemaster/Bag 1 person per bag Skill Level: Beginner to Advanced color belts and black belts GAMEPLAY Hit play on both vests to start the sync process and double …
Totem-Pole
SETTINGS & SETUP Game #10 (Hitmeter) Health setting: Start at level 1 Time: infinite 1 vest on a BOB/Wavemaster/Bag 1 – 20 people per bag Skill Level: beginner to intermediate color belts GAMEPLAY Line up the students in front of the bags with the 2020 Armor vest on the bag and start the game. Put the health power level at …
Home Run
SETTINGS & SETUP Game #10 (Hit Meter) Health Setting: choose one appropriate for the skill level Time: Set depending on the size of your team. This game does not work with Infinite Time. 2+ vests on BOBs/Wavemasters/Bags 2 or more people on a team Skill Level: Beginner to Intermediate GAMEPLAY Mark a spot on the classroom floor and designate it …